![]() This command takes you to a spell list, each spell having a different purpose and cost of mana. (N/A if your character does not have a sword) This attack takes away a small amount of energy, but directly transfers some experience from the monster to you. However, this attack damages the monster speed. This attack also takes away from the monsters energy, although slightly less tahn melee. This is an attack which takes energy away from the monster, as well as slightly damaging its strength. Saves your character and logs you out of the game. Brings you to a mini-help page within the game. This button will automatically find you a monster to fight. ![]() This command brings you to a sub-menu of commands with which you can get information specific players in the game, the scoreboard, etc. This button allows you to move to a specific point on the map which may be skipped if you use the compass buttons to the bottom-right of the screen. Resting will regain lost energy or speed which you have lost in battle, but will not cure poison. When you are not in combat, the commands you see in front of you are The eight grey boxes directly above the chat box, which are your action buttons, can either be clicked with the mouse, or pressed using the corresponding number on the keyboard (the numbers 1-8, NOT on the numerical keypad). When the character has entered the realm, you see in front of you an interface. Once you have decided upon your class, create your character, and enter the realm. ![]() The starting stats for each experimento are the same. Gnomes: Moderately high in most aspects of the game, the Gnome is an essentially well-rounded class, but the Gnome can hold less mana per level than any other character.Įxperimentos: The entertaining class, the experimento can start anywhere within 2,000 units from the origin (0, 0) at level 0. The Halfling, however, is limited in the area of magic, where it is the weakest of all classes. Halflings: The most cunning and intuitive of any of the classes, Halflings have an above average amount of energy and decent strength, which compliments a staggeringly high amount of brains. Elves, however, have the lowest starting energy of any class.ĭwarves: The "tank" of the classes, the Dwarf has a large amount of energy and moderate strength, but is hampered by the lowest starting speed of any class. Magic-Users: Rely heavily on their moderate brains and high magic level, but are the weaklings (in terms of brute strength) within the realm.įighters: Bash through the realm with decent speed and high strength, but have only a decent magic level, and poor brains.Įlves: Somewhere between a Fighter and a Magic-User, Elves have the highest starting speed of any of the characters, more strength than a Mage, and more brains and magic than fighters. Without boring you all with specifics, just understand the strengths of each class: CHARACTER CLASSES There are seven classes of character in the Phantasia Realm, each with their own strengths and weaknesses. Once your account is created, log in, and create your first Phantasia character. To create an account, simply click on the 'sign up' button on the loaded Phantasia client window, and follow the easy to understand instructions. For all other uses *not* stuck in the Stone Age, (just kidding!) you will use the 1.18 client. For older Netscape and Mac users, you will probably need to use the 1.02 client. Once you have thought of an account name, and a memorable password, click on a client for your use in the game. The account name will be viewable in your personal info box within the game, and all your created characters will be stored within this account. To begin your adventuring days, you'll need to create an account. Welcome to Phantasia! Congratulations on choosing one of the most challenging, and most addicting role-playing games on the internet today.
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